User:Tim/Habitation Main

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[edit] Habitation

Habitation comes in many forms. People can live in a solitary house or in dense cities. These settlements need completely different infrastructure.

[edit] Concrete Tent

Deployed shelter

One form of easy deploy-able shelter is the [Concrete Canvas Shelter]. It is a tent, made of canvas filled with concrete. It comes in an airtight package to prevent contact with water as water. To deploy the tent, the concrete is activated by adding water to the package is needed. The package itself is constructed so that as the package is completely filled with water, the mixture water/concrete is exactly right. After that, the tent can be unfolded and inflated with an air compressor. After 48 hours, the concrete is dry and the shelter is read for use. It has a life time for up to 50 years if needed.

Using this tent is practical for the first settlers, to have some some durable shelter and storage immediately available. It is cheaper and relatively easier to transport than comparable structures and provides a good isolation from the environment.

[edit] Earthships

Earthship

An earthship is a dwelling designed for of the grid living. It is designed are maximized to

  • need only the sun for heating
  • natural air flows for cooling
  • capture, filter and reuses rain so no additional water supply is needed
  • use solar, wind and batteries to provide enough electricity continuously
  • build in green house to provide an amount of food
  • build using recycled materials

Habitation_Earth_Ship Earthship main article

[edit] Townhouse

<Still gathering material to make a town using more sustainable technology>

[edit] City

Earthshipvillage.jpg

A village using earthships can be build but it will resemble a more rural landscape. Every earthship needs lot of space to get enough light and plants. This of course makes the distances within the village larger, so the need for cars become (probably) necessary.

VillageTown Example.jpg

According to certain experts <ref>[1] Kent Larsons TED talk</ref> <ref>[2] Claude Lewenz at VillageTowns</ref>, a city works best if everything people needs for their daily chores are within 10 minutes walk. A city with 10.000 people has to be divided into smaller villages where every village contains all basic shops and other daily necessities (school, doctor, pharmacy). In this design the city is divided into 20 villages with a central theater. Clause Lewenz also remarks that the upper limit for a village is 10.000 inhabitants. Above that, government and bureaucracy becomes increasingly difficult. So a hard limit, a physical wall around the city itself, is needed. If there are more than 10.000 people, they will have to move to a new city.

Habitation Small Street.jpeg

According to the aforementioned experts, people in general feel happier in an old style village. This means smaller streets so cars can't come into the village itself. This means carefree walking and children can safely play outside. Cars stay at the edge of the village, but small electric cars for the less mobile and for goods transportation can be allowed. And with a bicycle all other areas are easily reachable. Also, defining spaces using curved roads and squares as defined in [New Urbanism].

[edit] References

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