Difference between revisions of "The RBE10K Project"

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'''RBE10K''' (R-B-E-10-1000 or {{IPAc-en|ˈ|ɑr||'|b|iː|'|iː}} {{IPAc-en|ˈ|t|ɛ|n|ˈ|θ|aʊ|z|ə|n|d}}) is an [[w:Anarcho-primitivism|primitivist]] or [[w:Eco-communalism|eco-communalist]] experiment project seeking to implement the a basic [[Resource-Based Economic Model]] (RBEM) system. The experiment is being planned and prepared through this Wiki and other tools since 1st January 2013, and will run for two years, 2015-2016, involving 10,000 volunteers in a yet to-be-determined location, with a main objective of trialling a real world RBE model, i.e. a social arrangement engineered to satisfy premises of sustainability, equality, liberty, health, and access to the necessities of life without using money, trade, or authority or privilege systems.
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#REDIRECT [[RBE10K]]
 
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This wiki is a work in progress, and it is currently in very early stages of development, with little information and almost no planning started. In order to grow and develop, this project requires the participation of interested volunteers to either plan, contribute with information, or intend to make part of the pioneers who will make part of the first experimental RBE settlement.
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Current participants of RBE10K project planning believe that a real-world RBE system experience, even a primitivist one, will help expand awareness and cause a surge in interest on this lifestyle. Once in execution in 2015, the project includes plans to regularly upload information and videos of day to day life in the community to the project's website, and several social networking services like YouTube, Facebook and Twitter, assisting this way with other transition projects like [[The Venus Project]], and collaborating with awareness-raising movements like [[The Zeitgeist Movement]] and [[The Free World Charter]].
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== Participation ==
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This Wiki is the main platform for the engineering of the systems and methodologies that will support the community, and anyone is welcome to participate in one of many ways. The Project is open to the participation of anyone who has an interest, regardless of an intention to live in the experimental community itself. Participating in the project begins by registering as a user of the wiki, either through the [http://tzmwiki.org/index.php?title=Special:UserLogin&type=signup&returnto=RBE10K normal registration form] or using a ''Facebook account'' by clicking on the link on the top-right of the page. The current contributors to the project are registered in the [[RBE10K Project Participants]] page, and anyone is invited to add themselves to the list. In line with the Project's values of openness, honesty and individuality, we request that each contributor create a personal wiki user page with their own understanding of an RBE and the objectives sought after through participation in RBE10K.
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== Criticising the project ==
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Chances are you're reading this page because you were requested to provide one of the activists with some feedback about our project. Please do bear in mind that comment like "''I think the idea is great''", although it may appear to be helpful, it is far from what we need and we're looking from you. The same goes to negative remarks like "''it won't work''", even if you honestly think this way. Rather, we'd appreciate very much your insights, being what you think can be improved, what information be included, why you think any of our approaches is likely not to work and how it could be corrected, and what you can be counted for in assistance.
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== Who can participate of the RBE10K? ==
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{{Main | RBE10K Project Terms and Conditions }}
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Everybody is welcome to participate of The RBE10K Project. Nevertheless, there are a number of [[RBE10K Terms|requirements]] that need to be met in order to have a positive (rather than a negative) participation. Should those requirements not be met, there are plenty of other similar projects that may be more adequate for participation instead, such as The Venus Project, Transition Towns, or even a political party or a church.
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== Features of a RBE10K settlement ==
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{{Main|RBE10K settlement features}}
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=== Why Primitivism? ===
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There are multiple reasons for choosing a primitivist approach. Some of them are listed below:
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* Participants consider a priority implementing this experiment as early as practicable
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* Participants consider that volunteers must self-fund this experiment to prevent RBE-incompatible agendas
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* Sustainability, understood as the carrying capacity of the Earth, is essential for RBE and hence for this project, therefore the project seeks to minimise, as much as practicable, dependencies on resources or peocesses for which the degree of sustainability cannot be determined
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* The project seeks to rethink needs according to RBE characteristics and objectives, and to build an RBE culture from the ground up, incorporating the least practicable number of inherited cultural traits
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* The participants will be engaged on novel forms of behaviour and interrelationship, and this will require the least practicable number of foreign distractions
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=== Systems-Theory based social organisation ===
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=== Things to do in daily life ===
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== Objectives of the RBE10K Project ==
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{{Main|RBE10K project objectives}}
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=== Primary objectives: short term, one off RBEM experiment ===
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The objective of the project is to test the predictions by the theories behind the [[Resource-Based Economic Model]] from a social standpoint, i.e. the ability of a community to live and thrive without trade, property or authority, and the capability of its citizens to self-govern and contribute to the community's goals, supported by a systems infrastructure based mainly on open computer software. There are a few main goals in this respect:
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# the ability to raise interest of enough people to make the project viable
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# the ability to define within the 2-year timeframe all the information necessary for the success of the settlement stage
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# the ability to obtain the resources necessary for a successful settlement
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# accomplishing the settlement in a safe location and with all the people and resources required
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# maintaining a functional and productive society for the 2-year long duration of the experiment
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# learning from any conflicts or problems and update the knowledge-base with relevant information to reduce impact in further occurrences
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# maintain the health, safety and personal growth of all its inhabitants
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# at the conclusion of the 2-year long experiment, achieve a willingness of the majority of the inhabitants to sign-up for another 2 years in the experiment
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=== Secondary objectives: long term, expansion of the RBE10K settlements ===
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Each [[RBE10K city]] would have three secondary objectives, in the following order of priorities:
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# provide for the basic needs (as per the knowledge-base) of all its members using exclusively its own resources, sustainably, and privileging those resources that are available for it in great abundance
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# constantly improve its own knowledge-base, relying for it as much as practicable on the methods of science
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# founding a new RBE10K city every two years (inviting 10,000 people living outside RBE10K cities to populate roughhly half of the old and half of the new cities)
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# automate anything that can be automatable, and contribute to the development of science and technology
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== Participation in the project ==
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=== Participation of the experiment as a knowledge-base contributor ===
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=== Participation of the experiment as a settler ===
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[[RBE10K city|RBE10K cities]] would require each newcomer to bring some of the necessary materials and resources to help build the community, for a value of roughly 10,000 units of their currency (€, £, US/NZ/CA $, or roughly equivalent), non-refundable, and as per the requirements specified in the knowledgebase, using a system to establish allotments and administration priorities. Every newcomer would also be required to agree to a simple list of terms and conditions for [[Life in an RBE10K city|life in a RBE]], including giving up rights to property, trade, blame, personal opinion outside matters of personal preference, etc (such terms and conditions would be an essential building block of the knowledgebase). Newcomers would also be encouraged to commit to a minimum of two years participation in the community, while engaged primarily in assisting with one or more of the three main objectives of the city.
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== How is this project different from others? ==
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=== Differences with The Venus Project ===
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Perhaps the main difference between the projects is that [[The Venus Project]] (TVP) is more [[w:Humanism|humanist]], whilst RBE10K is more [[w:Structuralism|structuralist]] or even [[w:Post-structuralism|post-structuralist]]. The following lists of differences are by no means comprehensive, however they illustrate some of the key differences between the projects.
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Unlike TVP, RBE10K does '''NOT''':
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* depend on technologies that are not readily available and easily accessible
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* seek to collude or influence governments and corporations to change
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* expect or envisage large high-tech [[Round city|round cities]]
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* promulgate a grand-unified global system
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Instead, RBE10K promotes:
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* having RBE be more about the way individuals interact with each other, and less about physical infrastructure
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* implementing as soon as possible, relying only on the resources at hand
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* engaging only with individuals, avoiding businesses, companies and governments
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=== Differences with The Zeitgeist Movement ===
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These cannot really compare as they have different aims and purposes. First of all, [[The Zeitgeist Movement]] (TZM) is engaged in raising awareness about the problems with current society and proposing a RBE as a solution, whilst RBE10K Project is not engaged in raising awareness but on experimenting with a RBE community directly. Whilst the RBE10K Project will likely assist in raising awareness about RBE, it is not its main purpose, and TZM has a much better structure for that purpose.
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=== Differences with Transition towns and other sustainable approaches ===
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The key difference between these is the social engineering aspect of RBE. Transition Towns and similar projects are generally a different social model altogether, focusing on improving some characteristics of the current system, or even going back to pre-industrial systems, whilst the RBE10K project seek to redesign the whole social structure (social engineering) making full use of currently available knowledge and technologies.
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== Main sources of inspiration for this transition approach ==
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=== The Venus Project and the Zeitgeist films trilogy ===
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This project would not be possible if it had not by the vision and creativity of [[w:Jacque Fresco|Jacque Fresco]] of [[The Venus Project]], and the clarity and professionalim of [[w:Peter Joseph|Peter Joseph]] in communicating why a [[RBEM]] is needed and its main notions. It would also not be possible without the millions of people who have seen the films and are already participating of [[The Zeitgeist Movement]] and [[The Venus Project]].
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=== Biology ===
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The inspiration for devising a system that could have a chance to start small and have any chance to be successful in changing the world came from biology, specifically from the effectiveness of DNA and bacteria for their capability to grow very rapidly from a minuscule unit to colonising the world. Using the DNA and the bacterium of metaphors, a centralised knowledge-base system (currently [[Main Page|this knowledgebase]]) would be the DNA, and a community of 10,000 people would be a bacterium.
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=== Free and Open Source Software (FOSS) ===
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The hope for the success of this project comes from the knowledge about the success of [[w:FOSS|FOSS]] projects like the [[w:Linux|Linux]] operating system, the [[w:GNU|GNU]] compilers and tools, the [[w:PostgreSQL|PostgreSQL]] database, or the [[w:Mediawiki|MediaWiki]] wiki system, all of which are not only essential for running this particular knowledgebase for free, but also and most importantly knowing that such quality, complex and immensely popular software have been developed by enthusiasts for fun, pleasure, interest and passion alone, without expecting getting any monetary gain in exchange. If projects like these exist, project like RBE10K has to have a chance of success.
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=== Wikipedia and other successful Crowdsourcing enterprises ===
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Today the greatest and most trusted source of information comes from the informally and democratically built [[w:Wikipedia|Wikipedia]], the most sucessful, popular and respected crowdsourcing project. Despite this project being not for profit and relying only on volunteers to introduce information in it, who like FOSS developers participate without a monetary gain incentive, the project grew in just than a decade from a crazy dream into a massive encyclopaedia with articles written in 275+ languages, 35 million registered contributors, and 23 million articles, most of which have such a high degree of quality that commercial encyclopaedias like [[w:Encyclopaedia Britannica|Encyclopaedia Britannica]] see their business incrisingly difficult and soon probably totally redundant. If they could create such quality crowdsourced material without pyramidal power structues, so surely can this knowledgebase.
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=== Google and other zero-cost service providers ===
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Even in capitalism, some companies have become immensely successful by giving away for free what can be given for free for having a negligible cost, even when there is a market for it and customers who would gladly pay for such service. A company like Google would provide the same quality of products and services entirely for free in a non-monetary system, and they wouldn't have a shortage of volunteers to help develop or improve their products also entirely for free, provided their basic needs are covered for, just because working for Google is incredibly fun and fulfilling!
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=== Runescape and other similar MMORG fantasy games ===
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The [[w:MMORG|MMORG]] game [[w:Runescape|Runescape]] was a higly significant source of inspiration, not only because it provides countless hours of fun entirely for free for ''non-member'' gamers, but because of the notions of abundance of resources, the freedom experienced within the game, in which there is work that can result in a pay off, but there are no jobs, and the in-game life becomes very fulfilling in terms of the great variety of fun things to do. Despite the fact that these games make use of trade (e.g. the ''Grand Exchange'') and money (''gold coins''), there is no property (other than personal belongings), no loans, no interest, for every type of in-game-object there is an abundance that enables enough for everybody to access them, and there are no power structures or out-of-game monetary incentives. Yet many players spend countless hours in these games, for they provide a kind of freedom and fulfillment that could not be achieved in any system in real life other than a RBE.
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=== Freecycling, squatting and freeganism ===
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[[w:Freecycling|Freecycling]], [[w:squatting|squatting]] and [[w:freeganism|freeganism]] are great examples of the degree to which it is possible to live with minimal or no money at all, even in a monetary system, just by refusing to participate in consumerism. People who have any experience participating in any of these lifestyles are likely to enjoy participating of a the first settlement of the RBE10K project, because of their already achieved sense of satisfying their needs without taxing their freedom.
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== Long term view and potential of the project if wildly successful ==
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In terms of maths, starting with one city in 2015 and keeping to plan, the whole humankind would migrate to a RBE10K city by 2055 (i.e. a 40-year long project), which would reach around one million and be the home of the 10 billion people that would be on Earth by then. Because of the primary concern with sustainability, it is not expected that population or number of cities would increase ever again from this number.
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== Drawbacks and considerations ==
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One can expect life to be harsh in RBE10K cities during the first 16 years of the project, while growing towards the first million RBE inhabitants and dealing with all the strange new world issues of a community with severely limited resources, educated and raised in our uncivilised/miscivilised culture, having to adapt to much simplified and possibly inconvenient lifestyle characteristics, without law and order, institutions, leaders or authorities. However conditions would rapidly catch-up and also surpass those of the current non-RBE culture, as a result of automated systems and processes, lack of waste of time and resources, increased psychological and emotional health, and having people contribute exclusively in areas of their most strongest interest and passion.
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== Project schedule and timeframe ==
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The project will launch formally in 1st January 2013, aiming at the first colony somewhere safe and isolated in the world two years later, and in those two years will engage primarily at recruiting the interest of a first community of 10,000 RBE enthusiasts and activists, creating the first draft of a knowledgebase in [[RBE10K|this wiki]], initially in English but ideally finished and used in Esperanto (encouraging everybody to learn and contribute in [[Esperanto in RBE10K cities|Esperanto]] as an equaliser and normaliser universal language for RBE10K cities), and building and gathering all the resources that would be necessary for the settlement, ensure full [[RBE10K city self-sufficiency|self-sufficiency]] for two years, and enabling a capacity for remaining full self-sufficient thereafter. The total [[RBE10K city settlement budget|budget per RBE10K city]] would be US$100 million. Each settlement would also require a wide enough [[RBE10K city skills required|variety of skills]] to cater for self-sufficiency.
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== Criticism ==
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=== Concerns ===
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Advocates and activists of [[The Venus Project]] generally emphasise the need for having a concerted, global effort, instead of a multitude of transition styles (one of which would be RBE10K) occurring at various spots in the world.
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Advocates and activists with [[The Zeitgeist Movement]] generally emphasise the importance of not progressing into transitions just yet, that the best strategy at this time is help raise awareness within our communities in an effort to reach critical mass and act when the time is ripe.
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Some of the criticism received includes the following notions:
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* An RBE settlement must not be experiment
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* We need to transition globally to RBE much quicker than 40 years
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* The inclusion of money pollutes the concept of an RBE
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* RBE must be a global initiative, and not a mix of various styles of transition (TVP view)
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* RBE cannot be implemented low-tech
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* If the project doesn't succeed it may cause a negative perception of RBE in the general population
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* It is essential that an RBE city has all the basic comforts people are accustomed to
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=== Addressing concerns ===
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The RBE10K Project intends on address all concerns raised, dealing with conflicts by documenting reasons for each claim and dispute, researching and quantifying the validity for each reason, and arriving at the best possible outcome to maximise the degree of consensus.
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== References ==
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{{reflist|2|refs=
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<!--ref name="missionstatement">[http://www.thezeitgeistmovement.com/mission-statement www.thezeitgeistmovement.com/mission-statement] as of Dec 2012.</ref-->
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}}
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Latest revision as of 05:46, 4 March 2013

  1. REDIRECT RBE10K
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